[Kde-games-devel] kmahjonng qgraphic branch

Albert Astals Cid aacid at kde.org
Wed May 29 18:37:28 UTC 2013


El Dimecres, 29 de maig de 2013, a les 14:11:03, Ian Simpson va escriure:
> ----- Original Message -----
> 
> > From: Albert Astals Cid <aacid at kde.org>
> > To: kde-games-devel at kde.org
> > Cc:
> > Sent: Monday, 27 May 2013, 18:52
> > Subject: Re: [Kde-games-devel] kmahjonng qgraphic branch
> > 
> > El Dilluns, 27 de maig de 2013, a les 08:24:50, Ian Simpson va escriure:
> >>  Coming back to this after a few weeks away, I'm thinking maybe it's
> > 
> > ready
> > 
> >>  for master... Seems stable and to have all the features there.
> >>  
> >>  If anyone wants to look at the code or test the game a bit and try to
> >>  break
> >>  it that would be cool :-)
> > 
> > Hi there, it seems you're a bit late :-/ We are already in Soft Feature
> > freeze[1] and no new features besides the ones listed at [2] are accepted.
> > 
> > You should have gotten a mail to kde-cvs-announce last week explaining
> > that
> > situation, did you?
> > 
> > You may try to ask for an excemption to the release-team [3] arguing that
> > you forgot to update the feature plan. Or you can just do like or people
> > do and silently edit [2] hoping noone will realize.
> > 
> > Cheers,
> >   Albert
> > 
> > [1] http://techbase.kde.org/Schedules/KDE4/4.11_Release_Schedule
> > [2] http://techbase.kde.org/Schedules/KDE4/4.11_Feature_Plan
> > [3] https://mail.kde.org/mailman/listinfo/release-team
> 
> Ah, OK. Think I'll leave it then. Don't really want to edit the feature plan
> like that and having never dealt with the release stuff don't want to go in
> there asking for an exception a week late.
> 
> Also, I don't know enough git to be at all confident doing anything like
> merging a branch into master (or even to be sure that's what should
> actually be done) so would have to ask someone to do it for me.
> 
> Think it's best to leave it and see if it can be done later.

Ok, keep an eye when we reopen master (i guess in around 2 months) for 4.12 
and the first we do is merge your branch :-)

Cheers,
  Albert

> 
> Ian
> 
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