[Kde-games-devel] Worries re anongit
Albert Astals Cid
aacid at kde.org
Mon May 20 10:06:33 UTC 2013
El Diumenge, 19 de maig de 2013, a les 10:52:52, Ian Wadham va escriure:
> Hi guys,
Hi
> During the last few months I have been working on a large local branch
> of KJumpingCube which is almost a complete re-write, see details at:
> http://techbase.kde.org/Schedules/KDE4/4.11_Feature_Plan#kdegames
>
> On Friday I decided to merge this branch into local master, using
> git pull --rebase, git merge -m "…" newbox and git push origin master,
> much as I did for the GSoC branch of KGoldrunner last year. I struck
> some extensive conflicts this time in three of the files. After sleeping
> on it, I resolved the conflicts in favour of the new branch, marked the
> merge as resolved and did the git push origin master. That was about
> 24 hours ago, but the changes are not showing up properly on anongit
> as seen at:
> https://projects.kde.org/projects/kde/kdegames/kjumpingcube/repository
>
> Several commits do not seem to be getting through, the web-page has
> blank commit comments and if you look in detail at at a file, CMakeLists.txt
> as a simple example, the commits are way out of date.
>
> I was so worried by this that I did a git clone
> git://anongit.kde.org/kjumpingcube into a scratch directory and then did
> some diff commands on the source-code files and git log output of that
> directory versus my local working directory. Everything was the same in
> both, except for .git/ internals ... so phew!
>
> One holdup may have been that one of my new files, settingswidget.h,
> lacked a licence, so I got an email about that. I have just now added a
> licence and pushed the result.
>
> So what is happening with anongit? Will it eventually catch up with
> all my changes? Usually it does that within an hour or so.
Seems it's there now, right? Maybe there was some hiccup in the service?
Cheers,
Albert
>
> Cheers, Ian W.
>
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