[Kde-games-devel] Worries re anongit
Ian Wadham
iandw.au at gmail.com
Mon May 20 11:57:42 UTC 2013
On 20/05/2013, at 8:06 PM, Albert Astals Cid wrote:
> El Diumenge, 19 de maig de 2013, a les 10:52:52, Ian Wadham va escriure:
>> So what is happening with anongit? Will it eventually catch up with
>> all my changes? Usually it does that within an hour or so.
>
> Seems it's there now, right? Maybe there was some hiccup in the service?
Nope. The problem is still the same after about 60 hours. I think all the code
and revs are in anongit (as I judge from cloning git://anongit.kde.org/kjumpingcube
and comparing the code and rev log with my own files), but the displays on
https://projects.kde.org/projects/kde/kdegames/kjumpingcube/repository
pages are seriously broken.
Should I contact sysadmin?
As an example, look at the revision list for KJumpingCube's CMakeLists.txt on
https://projects.kde.org/projects/kde/kdegames/kjumpingcube/repository/revisions/master/changes/CMakeLists.txt
The three changes since 21 Oct 2012 are not displayed. I get the following locally,
on the command line in my development area.
KJumpingCube:kjumpingcube [master]> git log CMakeLists.txt
commit 93d79003eff50291ff536e6a0d8ff93c4eb7e652
Author: Ian Wadham <iandw.au at gmail.com>
Date: Tue Jan 1 14:52:15 2013 +1100
Split KJumpingCube and KCubeBoxWidget into control/model/view parts.
commit b80b0baab9dad650defb6830f37859323476a63c
Author: Ian Wadham <iandw.au at gmail.com>
Date: Thu Nov 22 20:26:41 2012 +1100
Replacing Cube by AI_Box: KCubeWidget now has no game-logic methods.
commit 309a9357488be2664edf46fe4bdd03dcc874fb15
Author: Ian Wadham <iandw.au at gmail.com>
Date: Fri Nov 16 21:01:22 2012 +1100
Replacing CubeBox by AI_Box: successful compile and build.
commit 839da276d0045156205cb9ad06f2caf072112440
Author: Ian Wadham <iandw.au at gmail.com>
Date: Sun Oct 21 20:15:54 2012 +1100
Tidy up the statistics gathering and debug messages.
Cheers, Ian W.
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