[Kde-games-devel] kmahjongg qgraphic branch

Albert Astals Cid aacid at kde.org
Thu Apr 11 22:18:55 UTC 2013


El Dijous, 11 d'abril de 2013, a les 15:00:41, Ian Simpson va escriure:
> ----- Original Message -----
> 
> > From: Albert Astals Cid <aacid at kde.org>
> > To: KDE games development <kde-games-devel at kde.org>
> > Cc:
> > Sent: Wednesday, 10 April 2013, 22:49
> > Subject: Re: [Kde-games-devel] kmahjongg qgraphic branch
> > 
> > * When having a selected tile, clicking in another selectable tile,
> > selects
> > it, while currently unselects but selects nothing.
> 
> Don't you think it's better like that though? It's been like that since I
> started looking at the branch and I never thought to change it. If I click
> a tile I want to select it. 

You never misclick? What if that tile I just clicked is just besides the tile 
i really wanted to click? (I misclicked because i was going fast) With this 
new behaviour i have to go back, click the first tile again and then go 
forward and try to click the correct tile without failing. With the "master" 
behaviour I just have to move my mouse a few pixels and successfully click on 
the tile i wanted to click on.

Cheers,
  Albert

> Christian submitted a feature request (kde bugs
> 286878) for this as an option back in 2011, but there was no response.
> 
> It may result in better scores, you could clear the board quicker, but it's
> very little difference and the old scores would just gradually be pushed
> out.
> 
> Maybe only clear the selection if the same tile, or background is clicked,
> and swap the selection if another, non-matching tile is clicked?
> 
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