[Kde-games-devel] Review Request 109885: Real life projectile motion of bombs included
Ashwin Rajeev
ashwin_rajeev at hotmail.com
Sat Apr 6 15:24:47 UTC 2013
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http://git.reviewboard.kde.org/r/109885/#review30567
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src/board.cpp
<http://git.reviewboard.kde.org/r/109885/#comment22753>
spacing
src/board.cpp
<http://git.reviewboard.kde.org/r/109885/#comment22754>
You have broken spacing in many places.
- Ashwin Rajeev
On April 6, 2013, 3:06 p.m., Anant Pushkar wrote:
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/109885/
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>
> (Updated April 6, 2013, 3:06 p.m.)
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>
> Review request for KDE Games.
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> Description
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> The bombs earlier used to fall in straight line vertically. In this patch, I have made the path of the bomb a projectile just like in real life to make it look realistic. A side effect of this is that hitting the buildings in the beginning would be a little difficult. To tackle this, the average height of the first two buildings have been reduced.
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> Also, in cases when the plane crashes and not many blocks are still left, taking an aim from a larger height becomes difficult. Due to this the player has to wait till the plane itself comes down to a desired height. So, I have added a function that allows the player to lower the altitude of the plane by pressing the down button. I have a number of other features in mind that can be implemented as well. I will be soon submitting them.
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> Diffs
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> src/board.h 3816b95
> src/board.cpp 1dd99a3
> src/bomb.h adf8541
> src/bomb.cpp 7d361f5
> src/bomber.cpp 4cd276f
> src/bomberwidget.h d807294
> src/bomberwidget.cpp 497d8e1
> src/explodable.h aca7735
> src/explodable.cpp 773f55f
> src/main.cpp 05f4686
> src/plane.h acc8c8b
> src/plane.cpp a805415
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> Diff: http://git.reviewboard.kde.org/r/109885/diff/
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> Testing
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> I would also like to add that I have tested the changes exhaustively and have found it to work well and improve the user experience.
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> Thanks,
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> Anant Pushkar
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>
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