[Kde-games-devel] libkdegames v5

Ian Wadham iandw.au at gmail.com
Thu Feb 2 20:53:13 UTC 2012


On 02/02/2012, at 11:21 PM, Stefan Majewsky wrote:
> On Thu, Feb 2, 2012 at 4:48 AM, Ian Wadham <iandw.au at gmail.com> wrote:
>> Also could the libsndfile bizzo be settled?  KGr is carrying around both .ogg
>> and .wav versions of its sound files because some versions of libsndfile do
>> not support .ogg.
> 
> The libsndfile web page says that OGG/Vorbis is supported from 1.0.18
> onwards. Ubuntu LTS and Debian stable both have 1.0.21. So every
> distribution we have to care about has a recent-enough version. Just
> for sanity, we should require some minimum version, e.g. 1.0.21.

I think that would a good idea (minimum version libsndfile 1.0.21).

FWIW there are more distros in the world than are dreamed of in your
philosophy, Horatio [1].  I used to always use SuSE and OpenSuSE.
Now I no longer use KDE, except for testing, but Macports (which is
[sort of] a distro) has libsndfile 1.0.25 I am happy to see.
> 
> Or do you refer to specific builds that exclude OGG support?

I switched KGoldrunner to TagaroAudio just before the KDE SC 4.7
release, counting it as a bug fix, since Phonon was not working with
KGoldrunner sound, no matter how many versions of libraries and
backends I built.  I did a quick look round (there was not much time
before the release) and found a thoroughly confusing picture re libsndfile
versions currently in circulation, so decided to play safe with .wav.

I was unable to establish which versions of libsndfile various distros
were using.  And the distro guys were rather busy at the time dealing
with problems arising from KDE's switch to git … :-) … so I really could
not ask them about libsndfile.

Cheers, Ian W.

[1] Apologies to Hamlet and Will S.



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