[Kde-games-devel] Review Request: Porting KBounce to KgSound
Roney Gomes
roney477 at gmail.com
Sun Apr 15 16:27:04 UTC 2012
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This is an automatically generated e-mail. To reply, visit:
http://svn.reviewboard.kde.org/r/6930/
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(Updated April 15, 2012, 4:27 p.m.)
Review request for KDE Games.
Changes
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Compiler warnings removed.
There was a difference between the order in which the objects were declared and the order in which they were initialized.
Description
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The changed files were:
- CMakeLists.txt
- board.h
- board.cpp
- gamewidget.h
- gamewidget.cpp
- mainwindow.cpp
- wall.h
- wall.cpp
The class KBounceSound is no more necessary.
Diffs (updated)
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/trunk/KDE/kdegames/kbounce/CMakeLists.txt 1289692
/trunk/KDE/kdegames/kbounce/board.h 1289692
/trunk/KDE/kdegames/kbounce/board.cpp 1289692
/trunk/KDE/kdegames/kbounce/gamewidget.h 1289692
/trunk/KDE/kdegames/kbounce/gamewidget.cpp 1289692
/trunk/KDE/kdegames/kbounce/mainwindow.cpp 1289692
/trunk/KDE/kdegames/kbounce/wall.h 1289692
/trunk/KDE/kdegames/kbounce/wall.cpp 1289692
Diff: http://svn.reviewboard.kde.org/r/6930/diff/
Testing
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I've played the game in the following conditions:
- sounds enabled and running
- sounds disable and running
- paused, sounds disabled, and then running
- paused, sounds enabled, and then running
I could not advance to the next levels because there is a commented block of code in the file that handles the main window. Since I don't know whether there's someone working on it, thought that would be better leave it the way it is.
Thanks,
Roney Gomes
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