[Kde-games-devel] Re: Move to git

Shlomi Fish shlomif at iglu.org.il
Tue Feb 1 18:30:45 CET 2011


On Tuesday 01 Feb 2011 19:25:35 Aaron J. Seigo wrote:
> On Tuesday, February 1, 2011, Frederik Schwarzer wrote:
> > With split repos it will be way easier to include new games to the
> > module or to move games from the repo to extragear or playground
> > without messing with history.
> 
> and much harder to build. unless everyone moves to tools like kdesrc-build
> and lets that automate it for them, you can very much expect the # of
> people testing the various games from master to drop as the effort needed
> to keep all those separate repositories and builds up to date goes up.
> 
> some things are absolutely simpler and more straightforward by creating 37
> app repoes and then another for the libraries. building the games and
> keeping up with what gaes are available is not one of them.
> 
> if you all decide to go the split route, please, please, please ensure you
> have a sensible build strategy in place otherwise you will lose a large
> portion of your testing and casual contributor base.
> 
> as one non-representative data point: i doubt many (if any) of the patches
> i have contributed to kdegames over the years would have happened if i had
> to track 38 repositories instead of 1. those patches may not be large in
> number or value at the end of the day; you need to decide if casual "drive
> by" contributions are important to you. you should consider the ease of
> people getting involved with dev for the first time.

I agree with these sentiments. I think one repository for kdegames would be 
ideal.

Regards,

	Shlomi Fish

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