[Kde-games-devel] Re: Move to git

Aaron J. Seigo aseigo at kde.org
Tue Feb 1 18:25:35 CET 2011


On Tuesday, February 1, 2011, Frederik Schwarzer wrote:
> With split repos it will be way easier to include new games to the
> module or to move games from the repo to extragear or playground
> without messing with history.

and much harder to build. unless everyone moves to tools like kdesrc-build and 
lets that automate it for them, you can very much expect the # of people 
testing the various games from master to drop as the effort needed to keep all 
those separate repositories and builds up to date goes up.

some things are absolutely simpler and more straightforward by creating 37 app 
repoes and then another for the libraries. building the games and keeping up 
with what gaes are available is not one of them.

if you all decide to go the split route, please, please, please ensure you 
have a sensible build strategy in place otherwise you will lose a large 
portion of your testing and casual contributor base.

as one non-representative data point: i doubt many (if any) of the patches i 
have contributed to kdegames over the years would have happened if i had to 
track 38 repositories instead of 1. those patches may not be large in number 
or value at the end of the day; you need to decide if casual "drive by" 
contributions are important to you. you should consider the ease of people 
getting involved with dev for the first time.

-- 
Aaron J. Seigo
humru othro a kohnu se
GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA  EE75 D6B7 2EB1 A7F1 DB43

KDE core developer sponsored by Qt Development Frameworks
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