[Kde-games-devel] Re: Move to git
Aaron J. Seigo
aseigo at kde.org
Tue Feb 1 18:25:35 CET 2011
On Tuesday, February 1, 2011, Frederik Schwarzer wrote:
> With split repos it will be way easier to include new games to the
> module or to move games from the repo to extragear or playground
> without messing with history.
and much harder to build. unless everyone moves to tools like kdesrc-build and
lets that automate it for them, you can very much expect the # of people
testing the various games from master to drop as the effort needed to keep all
those separate repositories and builds up to date goes up.
some things are absolutely simpler and more straightforward by creating 37 app
repoes and then another for the libraries. building the games and keeping up
with what gaes are available is not one of them.
if you all decide to go the split route, please, please, please ensure you
have a sensible build strategy in place otherwise you will lose a large
portion of your testing and casual contributor base.
as one non-representative data point: i doubt many (if any) of the patches i
have contributed to kdegames over the years would have happened if i had to
track 38 repositories instead of 1. those patches may not be large in number
or value at the end of the day; you need to decide if casual "drive by"
contributions are important to you. you should consider the ease of people
getting involved with dev for the first time.
--
Aaron J. Seigo
humru othro a kohnu se
GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA EE75 D6B7 2EB1 A7F1 DB43
KDE core developer sponsored by Qt Development Frameworks
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