[Kde-games-devel] Review Request: kmahjongg: select the wrong Stone if i click on the shadow of another stone

Wolfgang Rohdewald wolfgang at rohdewald.de
Sun Dec 4 05:12:54 UTC 2011



> On Dec. 4, 2011, 3:28 a.m., Ian Wadham wrote:
> > The code looks good to me, but I have not tested it yet.
> > 
> > One picky little thing occurs to me.  Do the visible vertical faces of tiles count as "shadow" or "tile"?  Ideally they should count as "shadow" (i.e. you should select the *top* face of a tile).  But then what should happen if there is a tile underneath and partly in shadow?  Does clicking the vertical face select the lower tile (WRONG)?  Does clicking the vertical face select nothing at all (irritating)?  On balance and in the interests of practicality, I think clicking a vertical face should select the tile it is a part of.

I agree with Ian but with two exceptions:
- If there is no other tile below the shadow it might be nice if clicking on the shadow also selects the tile
- if a tile fully covers a lower tile and the click would select the lower tile (on its vertical face or on its shadow), it should automatically select the upper tile

that would reduce the change in behaviour to the really faulty situations


- Wolfgang


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On Dec. 3, 2011, 1:34 p.m., Christian Krippendorf wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
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> 
> (Updated Dec. 3, 2011, 1:34 p.m.)
> 
> 
> Review request for KDE Games.
> 
> 
> Description
> -------
> 
> Bug List Link: https://bugs.kde.org/show_bug.cgi?id=286927
> 
> 
> Diffs
> -----
> 
>   trunk/KDE/kdegames/kmahjongg/boardwidget.h 1267104 
>   trunk/KDE/kdegames/kmahjongg/boardwidget.cpp 1267104 
> 
> Diff: http://svn.reviewboard.kde.org/r/6839/diff/diff
> 
> 
> Testing
> -------
> 
> 
> Thanks,
> 
> Christian Krippendorf
> 
>

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