[Kde-games-devel] Review Request: Port KBlocks to KGameRenderer
Brian Croom
brian.s.croom at gmail.com
Fri Sep 10 10:03:42 CEST 2010
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http://svn.reviewboard.kde.org/r/5081/
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(Updated 2010-09-10 08:03:41.731323)
Review request for KDE Games, Mauricio Piacentini and Stefan Majewsky.
Changes
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I modified the patch to set the default theme in the .kcfg file instead of in the scene constructor.
Summary
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This straightforward patch makes the KBlocks rendering code use KGameRenderer instead of making its own KGameTheme and QSvgRenderer instances
Diffs (updated)
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/trunk/KDE/kdegames/kblocks/KBlocksGraphics.h 1173706
/trunk/KDE/kdegames/kblocks/KBlocksGraphics.cpp 1173706
/trunk/KDE/kdegames/kblocks/KBlocksItemGroup.cpp 1173706
/trunk/KDE/kdegames/kblocks/KBlocksScene.cpp 1173706
/trunk/KDE/kdegames/kblocks/KBlocksSvgItem.h 1173706
/trunk/KDE/kdegames/kblocks/KBlocksSvgItem.cpp 1173706
/trunk/KDE/kdegames/kblocks/kblocks.kcfg 1173706
/trunk/KDE/kdegames/kblocks/main.cpp 1173706
Diff: http://svn.reviewboard.kde.org/r/5081/diff
Testing
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I have tested playing games and switching themes, and encountered no problems.
Thanks,
Brian
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