[Kde-games-devel] Review Request: Port KBlocks to KGameRenderer

Brian Croom brian.s.croom at gmail.com
Fri Sep 10 10:03:42 CEST 2010


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http://svn.reviewboard.kde.org/r/5081/
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(Updated 2010-09-10 08:03:41.731323)


Review request for KDE Games, Mauricio Piacentini and Stefan Majewsky.


Changes
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I modified the patch to set the default theme in the .kcfg file instead of in the scene constructor.


Summary
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This straightforward patch makes the KBlocks rendering code use KGameRenderer instead of making its own KGameTheme and QSvgRenderer instances


Diffs (updated)
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  /trunk/KDE/kdegames/kblocks/KBlocksGraphics.h 1173706 
  /trunk/KDE/kdegames/kblocks/KBlocksGraphics.cpp 1173706 
  /trunk/KDE/kdegames/kblocks/KBlocksItemGroup.cpp 1173706 
  /trunk/KDE/kdegames/kblocks/KBlocksScene.cpp 1173706 
  /trunk/KDE/kdegames/kblocks/KBlocksSvgItem.h 1173706 
  /trunk/KDE/kdegames/kblocks/KBlocksSvgItem.cpp 1173706 
  /trunk/KDE/kdegames/kblocks/kblocks.kcfg 1173706 
  /trunk/KDE/kdegames/kblocks/main.cpp 1173706 

Diff: http://svn.reviewboard.kde.org/r/5081/diff


Testing
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I have tested playing games and switching themes, and encountered no problems.


Thanks,

Brian

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