[Kde-games-devel] Licensing for Gluon
Dan Leinir Turthra Jensen
admin at leinir.dk
Wed Jan 27 17:44:24 CET 2010
On Wednesday 27 January 2010 17:41:44 Arjen-Wander Hiemstra wrote:
> >> Personally, I would think your options are LGPLv2+ or GPLv2+ for both
> >> GluonCore and GluonCreator.
> >
> > GPLv2+ sounds like a sane choice to me for what we're attempting to
> > achieve. Thanks :)
> >
> > --
> > ..Dan // Leinir..
>
> I personally would go for LGPL2+ in that case. It allows for more uses
> of the libraries
> themselves as well, which is really what we're after, as much usage of
> the framework
> as possible. I personally think it would be awesome if commercial
> companies start to
> use Gluon for their games, I personally would only think it awesome.
> At least for the
> first few companies. ;)
>
> It would also allow third-parties to more freely develop plugins for
> Gluon. While this
> might not necessarily be a good thing, it does help building a larger
> community around
> the entire system.
>
> So yeah, I'd go with LGPL2+, to allow a little more freedom in usage.
A very good point indeed :) i can definitely live with that :)
--
..Dan // Leinir..
http://leinir.dk/
Co-
existence
or no
existence
- Piet Hein
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