[Kde-games-devel] Review Request: Port Kollision to use KGameRenderer
Parker Coates
parker.coates at kdemail.net
Tue Aug 17 16:55:30 CEST 2010
> On 2010-08-17 14:54:24, Parker Coates wrote:
> > /trunk/KDE/kdegames/kollision/mainarea.cpp, lines 174-177
> > <http://reviewboard.kde.org/r/5059/diff/1/?file=34108#file34108line174>
> >
> > This is now a very interesting method. :)
You could drop the parentheses, though.
- Parker
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On 2010-08-17 13:49:43, Brian Croom wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://reviewboard.kde.org/r/5059/
> -----------------------------------------------------------
>
> (Updated 2010-08-17 13:49:43)
>
>
> Review request for KDE Games, Stefan Majewsky and Dmitry Suzdalev.
>
>
> Summary
> -------
>
> This patch ports Kollision to use the KGameRenderer class for rendering balls.
>
>
> Diffs
> -----
>
> /trunk/KDE/kdegames/kollision/CMakeLists.txt 1164677
> /trunk/KDE/kdegames/kollision/ball.h 1164677
> /trunk/KDE/kdegames/kollision/ball.cpp 1164677
> /trunk/KDE/kdegames/kollision/main.cpp 1164677
> /trunk/KDE/kdegames/kollision/mainarea.h 1164677
> /trunk/KDE/kdegames/kollision/mainarea.cpp 1164677
> /trunk/KDE/kdegames/kollision/pictures/CMakeLists.txt 1164677
> /trunk/KDE/kdegames/kollision/renderer.h 1164677
> /trunk/KDE/kdegames/kollision/renderer.cpp 1164677
>
> Diff: http://reviewboard.kde.org/r/5059/diff
>
>
> Testing
> -------
>
> Everything seems to work.
>
>
> Thanks,
>
> Brian
>
>
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