[Kde-games-devel] Review Request: Port KReversi to use KGameRenderer

Dmitry Suzdalev dimsuz at gmail.com
Tue Aug 10 10:26:23 CEST 2010



> On 2010-08-09 21:28:03, Stefan Majewsky wrote:
> > /trunk/KDE/kdegames/kreversi/kreversichip.cpp, line 3
> > <http://reviewboard.kde.org/r/4948/diff/3/?file=33457#file33457line3>
> >
> >     Brian, you should add your copyright for legal reasons, and if you like, you can also add a credit in main.cpp to show up in the about dialog. I think this big contribution justifies this.
> 
> Brian Croom wrote:
>     i.e. add a copyright line in each source file that my patch touches?

Yes, in every touched file and if you wish you can also use aboutData.addCredit(...) to add your name to About Dialog credit page.


- Dmitry


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On 2010-08-09 20:21:40, Brian Croom wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://reviewboard.kde.org/r/4948/
> -----------------------------------------------------------
> 
> (Updated 2010-08-09 20:21:40)
> 
> 
> Review request for KDE Games, Stefan Majewsky and Dmitry Suzdalev.
> 
> 
> Summary
> -------
> 
> This patch modifies KReversi to use KGameRenderer for loading its theme and generating/receiving its pixmaps. This is my first port attempt (first KDE contribution woohoo!) so please critique.
> 
> 
> Diffs
> -----
> 
>   /trunk/KDE/kdegames/kreversi/CMakeLists.txt 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversichip.h 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversichip.cpp 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversirenderer.h 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversirenderer.cpp 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversiscene.h 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversiscene.cpp 1161066 
>   /trunk/KDE/kdegames/kreversi/mainwindow.cpp 1161066 
>   /trunk/KDE/kdegames/kreversi/pics/CMakeLists.txt 1161066 
>   /trunk/KDE/kdegames/kreversi/pics/default_theme.desktop PRE-CREATION 
> 
> Diff: http://reviewboard.kde.org/r/4948/diff
> 
> 
> Testing
> -------
> 
> I have tested the various hinting/marking options, changing chip color set, etc. Everything seems to be working.
> 
> 
> Thanks,
> 
> Brian
> 
>

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