[Kde-games-devel] KScore2
Stefan Majewsky
kdemailinglists at bethselamin.de
Sun Aug 8 15:13:51 CEST 2010
On Sunday 08 August 2010 04:25:34 Ian Wadham wrote:
> Maybe I am dumb, but I
cannot see how or where KScoreDialog implements
> this. In KGoldrunner, for
example, a set of levels is called "Curse of the
> Mummy" in English, but
its internal untranslated identifier is "CM" and
> this is used to identify
a block of high scores. When I compile with
> KScoreDialog enabled, I get
things like "CM" in the high-score table's
> tabs, not "Curse of the Mummy"
or its translation and "CM" is undesirable
> because it would be
unintelligible to the end-user.
See the second overload of
KScoreDialog::setConfigGroup() or
KScoreDialog::addLocalizedConfigGroupName{,s}(),
respectively.
Greetings
Stefan
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