[Kde-games-devel] Kolf Art?
Zeng Huan
zh.issac at gmail.com
Fri Sep 4 16:36:05 CEST 2009
At the moment, only still image is support(as the backgroud image), the
animation for 2d view is not taken into account yet. Maybe Stefan has some
plans, don't know about that.
On Fri, Sep 4, 2009 at 10:13 PM, Arturo Silva <jasilva28 at gmail.com> wrote:
> On Fri, Sep 4, 2009 at 2:23 AM, Zeng Huan<zh.issac at gmail.com> wrote:
> > try $ locate test1-heightmap.bmp
> > and see the result, I guess the "undead" heightmap might hide in your
> home
> > directory(e.g. .kde4/share/apps/kolf-ng/test1-heightmap.bmp), if it is
> > there, simply delete it.
>
> Eep, sorry. ^^;
>
> The only copies in my system are the ones in /usr/local and the SVN
> folder I set up. [and the SVN copy is already my new one]
>
> But this is a minor detail really, so we can forget about this for now
> and focus on bigger and better things. For example, I still need to
> know about future animation capacity so I can know how to make my
> water. :)
>
>
> --Arturo
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>
--
Cheers,
Zeng Huan
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