[Kde-games-devel] Kolf Art?

Stefan Majewsky majewsky at gmx.net
Wed Sep 2 21:51:46 CEST 2009


Am Mittwoch 02 September 2009 04:02:34 schrieb Arturo Silva:
> I also hope that Kolf2 will be themeable as well, so that we don't
> necessarily have to focus on the default grass set, but also on a castle
> theme, western theme, Egyptian theme, tropical theme, Konqi theme, and
>  other curiosities found in real miniature golf courses.  ^___^

Again, theming is something which I doubt to be available in Kolf 2.0 = KDE 
4.4. The time until then is too short.

Greetings
Stefan
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: This is a digitally signed message part.
Url : http://mail.kde.org/pipermail/kde-games-devel/attachments/20090902/c47abd3a/attachment.sig 


More information about the kde-games-devel mailing list