[Kde-games-devel] [ARTWORK REQUEST] Sokoban theme for magazynier.

Arturo Silva jasilva28 at gmail.com
Tue Oct 27 18:35:00 CET 2009


=====================================
Ian Wadham wrote:
=====================================
>
> I was thinking of that one, but a forklift has forks protruding beyond
> the square and needs to maneuver to get its forks under the box ...
> and there would be sound effects ...  Oh well, SMOP! (small matter
> of programming) ... :-)

LOL, well I can't vouch for the SMOP part. :P
In my mind I was thinking more of a cartoonesque forklift, with mini forks
that never extend beyond the tile border giving it a stubby look.  The sound
effects would be awesome though,... assuming we can get over the issue of
how to record, or where to find, our own sound effects. ^^;


> All good.  How about penguin moving large snowballs around?
> Pushing but no pulling is a physical requirement there.

hehe, I guess we can have that and the goal would be something like a hole
in the ice the penguin is trying to cover.

Less realistically, we could have the penguin push fish into a bucket or
igloo or something along those lines.

Because of the simple graphics set, we theoretically could go nuts with the
ideas.  :P


> That actually used Povray and had quite good scalabilty of graphics
> back in the day.

> The background is meant to be one of those terrific galactic whirlpools
> which nowadays are photographed by David Malin or Hubble/NASA,
> but in KSokoban for KDE 3 it is shrunk and tiled a lot ... :-(

lol, funny how I always get a daily history lesson on something that
previously seemd mundane.  :)

Given the background style I proposed earlier, I was in fact wondering how I
would go about it with the KSokoban theme.  Most likely it would include a
moon-like surface (to emulate the gray floor of the original), and the
background would be that Hubble/NASA picture in its original form (or at
least as much as you can fit within the small size).



--Arturo
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