[Kde-games-devel] granatier
Mathias Kraus
k.hias at gmx.de
Sun Oct 4 13:15:25 CEST 2009
Arturo Silva schrieb am Samstag 03 Oktober 2009:
> On Sat, Oct 3, 2009 at 6:24 AM, Mathias Kraus <k.hias at gmx.de> wrote:
> > the wall is great. I absolutely love it.
> > I think the ground is a little bit distracting. have you thought of something more subtle?
> > maybe something like marble with small crannies?
>
> You got it, marble it is. ^__^v
>
> And I can reuse the pebbles for Kolf2, so that'll be good. :D
I had a look at the thread with the kolf art and think that will be better, but it's still too busy I think.
I think it would be better if there were lesser different colors and bigger/lesser pebles.
> > at first I was also not sure about the blocks, but now I think they are also quite good.
> > the reason I was not sure, is the number of bricks. have you thought to reduce them?
> > another idea I recently had, is to make it look like a wooden box. but I'm not sure if it looks good.
>
> hehe, ironically the brick sizes were originally much larger. But I
> was getting some nasty rendering issues that went away only when I
> decreased the size of the individual bricks. ^^;
do you still have them and could you send it to me?
I just noticed, the more I play it with the current graphics, the more I like it.
I especially like how they blend into each other.
> Was very strange, but yeah I can try wood too (I was actually saving
> wooden blocks for the Waterbomb theme, to act as dams). ^___^
ok, then keep the bricks
mathias
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