[Kde-games-devel] KDEGames Day the discussion
Casper van Donderen
casper.vandonderen at gmail.com
Mon May 4 18:59:19 CEST 2009
I sent a message to my hosting company.
I have Gbit upload speed. They gave the OK for seeding & will message
me when traffic gets out of control...
Casper
On Sun, May 3, 2009 at 9:05 PM, Matt Williams <lists at milliams.com> wrote:
> 2009/5/3 Stefan Majewsky <majewsky at gmx.net>:
>> On Sonntag 03 Mai 2009 19:55:15 Casper van Donderen wrote:
>>> That was what I was saying. It then becomes a non-locale system (which
>>> defaults to en_us)
>>>
>>> Not a problem in my opinion. Unless you also want translation errors
>>> fixed...
>>
>> We need translations to attract more people to this _and_ to test translation
>> errors (which might also be due to bugs in layouting or similar).
>
> I'm not going to strip out glibc-locale since people should be able to
> test the games in their own languages. However, distributing all the
> languages in the image will make it far too big. I think it would be
> easier if we simply allowed people to download and install the
> kde4-l10n-* package (assuming they have a net connection.)
>
> --
> Matt Williams
> http://milliams.com
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