[Kde-games-devel] KDEGames Day the discussion
Casper van Donderen
casper.vandonderen at gmail.com
Sun May 3 15:44:19 CEST 2009
Could you create the image. I can give you access to my server so you
can upload it there?
I don't really know what stuff is convenient...
Casper
2009/5/3 Matt Williams <lists at milliams.com>:
> 2009/5/3 Stefan Majewsky <majewsky at gmx.net>:
>> On Sonntag 03 Mai 2009 10:38:23 Casper van Donderen wrote:
>>> 4) Do we want the debug-libs shipped in the image, so we can get more
>>> info on crashes?
>>
>> How much would this increase the download size? And if you include only the
>> debug packages for libkdegames and the games, would that pull in other debug
>> packages?
>>
>> If the overhead is only minimal, I would go for at least the debug symbols of
>> the games and libkdegames.
>
> I've had a go at creating this and with the basic kdelibs, kdebase and
> all games and the debuginfo for them, a livecd of 620MB can be made.
> The VMWare image is about 850MB compressed. I could create a torrent
> for these and distribute it from my local server; I probably wouldn't
> be able to handle mass distributing it via http/ftp. If we go for
> torrent distribution (which I'd recommend) we need to make sure we've
> seeded it all in advance.
>
> Casper, you should carry on with creating yours. In mine I've currently got:
> KDE:KDE4:UNSTABLE:Desktop
> KDE:Qt
>
> and then:
> all the kdegames
> all the kdegames4-* stuff including debuginfo (not debugsource) and carddecks
> kdelibs4-debuginfo
> libqt4-debuginfo
> all the ggz stuff
> open-vm-tools-gui and virtualbox-ose-guest-tools for running the image
> as a guest
> an I explicitly chose all the *-branding-upstream packages for the
> native KDE feel
>
> I used http://techbase.kde.org/File:Kdegames.png as the logo for the
> bootsplash screen and I'm planning on popping up a browser with the
> webpage about the games day so the user can get info as soon as the
> image starts.
>
> --
> Matt Williams
> http://milliams.com
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