[Kde-games-devel] New AI for bovo
Pelladi Gabor
pelladigabor at gmail.com
Wed Mar 18 08:25:23 CET 2009
I have corrected the patch, I think. The changes in the non-existent file
aiaron.h (and probably the entire aron subdirectory) must have something to do
with that I used svn copy, to keep history. I assume that this is something that
svn diff cannot handle. So for now I added them as new files.
The executable thing was my mistake, at the time I svn add-ed the file, it was
executable. And removing the executable bit on the file system did not remove
the svn:executable property, of course.
Thank you for pointing out these issues.
Gabor
> 2009/3/17 Pelladi Gabor :
> > I am attaching a patch that contains only the new AI, no bugfixes. Please
> > somebody commit it for me.
>
> The patch seems to have been created incorrectly. For example, it
> lists changes to ai/aiaron.h between "revision 0" and your working
> copy. Such a file doesn't exist in SVN. Also, for some reason it makes
> ai/ai.h executable.
>
> Parker
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