[Kde-games-devel] replacing classic tileset?

Ian Wadham ianw2 at optusnet.com.au
Wed Mar 18 03:16:49 CET 2009


On Wed, 18 Mar 2009 3:29:17 am Mauricio Piacentini wrote:
> One thing I considered is to rename the current default (for tiles, and
> maybe for other game elements like layouts and themes as well) to a
> different name. After this is done, we can make "default.desktop"
> something we can change at every release, if necessary. So if we decide
> for example that Bamboo is very cool when it is done, we could alias
> default.desktop to it for 4.3. People that want to use the old default
> would still find it there, as well as Classic, and all others.
>
> Opinions?
>
I am right with you 100% on this one, Mauricio.

In principle, it should be just a matter of getting the file with the
(reserved) name "default.desktop" to nominate different directories
or files for retrieving the SVG, etc.  In practice, however, I see that
our default.desktop files have name and description entries that
have acquired translations and would not be so easy to change
so that they make sense with the new default SVG files.

So I am with Matthew.  I think the best way to set the default
theme is via the Config mechanism in each game.  For example,
KMahjongg and KShisen, use the same themes (from the lib) but
we are talking about KShisen defaulting to Classic or maybe
Matthew's new theme.  With Config, each game could have its
own default - the one that is considered nicest to use in that game.

BTW, I think it is high time we dropped the use of "Default" in
theme names.  Raquel's beautiful KMahjongg tileset deserves a
nicer name ...  So how about "Japanese" or "Raquel" or even
"Tabuleiro" ...  "Default" sounds too much like what too many
unfortunate people are doing at their banks right now ... :-(

All the best, Ian W.


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