[Kde-games-devel] Committing not-for-distribution files

Kevin Krammer kevin.krammer at gmx.at
Fri Jun 26 11:53:47 CEST 2009


On Friday, 2009-06-26, Ian Wadham wrote:
> Hi guys,
>
> I have just been re-connecting the sounds in KGoldrunner and have come
> across some sound-files in AIF format (Amiga/Apple Interchange Format).
>
> These are as they came from the composer's pen (he works on an Apple)
> and they would be needed again if the sounds had to be edited, but should
> NOT go into a distro.  I would like to commit them to trunk, for
> safe-keeping, but how do I avoid making them distributable?

If your intent is to not have them in binary packages, just don't put them in 
install rules in CMakeLists.txt
This will have them treated like other forms of source files, i.e. part of the 
source package but not part of a binary package.

Cheers,
Kevin
-- 
Kevin Krammer, KDE developer, xdg-utils developer
KDE user support, developer mentoring

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