[Kde-games-devel] KDE4.3, a Job well done.
Josef Spillner
spillner at kde.org
Thu Aug 6 12:48:01 CEST 2009
Am Donnerstag, 6. August 2009 12:38:59 schrieb Casper van Donderen:
> Here I agree with you, but when we integrate with OCS it would be nice to
> have highscores. I believe GGZ already has functionality for this (play
> local, only send result to server)
Exactly. Only a "control connection" per client is maintained to the server to
be informed about new joining players, updated statistics, available centrally
stored savegames etc.
This control connection can also be instructed to send around information
about where the players are located so that from then on they can send the
bulk of data directly to each other. How they handle NAT issues is then
completely up to them.
Josef
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