[Kde-games-devel] Fwd: Re: KGoldrunner update
Ian Wadham
ianw2 at optusnet.com.au
Wed Apr 29 03:37:57 CEST 2009
On Tue, 28 Apr 2009 12:55:18 pm Aaron J. Seigo wrote:
> On Sunday 26 April 2009, Ian Wadham wrote:
> > I suggest we in KDE Games can overcome this problem quite easily if each
> > of us has at least one "buddy" who peer-reviews and tries out our latest
> > work ...
>
> imho, that's a great idea.
>
Thanks, Aaron.
> as an additional spin on this, what do you think about inviting kde
> enthusiasts to come play the games from svn one day a month to give
> feedback and what not? i'd love to spend a few hours one saturday playing
> with your programs and actually be able to defend spending time playign
> around because "hey, this is serious business! i'm helping test the apps!"
> ;)
>
> it would be seriously easy to set up and i bet we'd get a decent little
> turnout :)
>
Sounds like a great idea too. It would need some (minimal) structure, to
ensure that new features, major changes, etc. were covered. Maybe it
could be backed up by IRC.
> > So who will be my buddy?
>
> i'm tempted to make silly jokes about having eaten dinner with you and so i
> must qualify for sure ;)
>
Maybe, Aaron ... but do you know anything about programming? ... :-)
Seriously, if you are not too busy and would like to help, I would be
honoured indeed ... :-)
KGoldrunner has just had a major re-write and two aspects that should
be tried out by an independent tester are that no features have been
accidentally omitted and that the gameplay experience is essentially
the same as before.
Also, guys, I should have mentioned, the proposal is reciprocal. So if
anyone would like me to "buddy" their games, please let me know ... :-)
All the best, Ian W.
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