[Kde-games-devel] Kubrick: duplicate menu item "Main Demo"

Albert Astals Cid aacid at kde.org
Mon Oct 27 23:29:07 CET 2008


A Dilluns 27 Octubre 2008, Ian Wadham va escriure:
> On Fri, 24 Oct 2008 07:41:09 am Albert Astals Cid wrote:
> > A Dijous 23 Octubre 2008, Ian Wadham va escriure:
> > > > Move -> Main Demo
> > >
> > > AFAIK this is a consequence of using KStandardGameAction::demo,
> > > but I do not see how "demo" can be categorized as a "move" ... that
> > > has been handed down by our forefathers in libkdegames, I think.
> > >
> > > I cannot remove the copy in Move, because that is where libkdegames
> > > puts it.  And it would be illogical to remove it from Demos or to put
> > > all the other demos into Move, IMHO ... so ... no.
> >
> > Who said you can't remove it ;-)  Attached a patch to do it.
>
> Thanks for the lead, Albert.  I wish I understood the KDE libraries as
> well as you do.  I will not be using the patch in Kubrick because I
> wish it to remain "standard".
>
> And (to Parker) I wish to retain the icons and other advantages that
> come with using KStandardGameAction, rather than make up a
> Main Demo action from scratch.
>
> However, since KDE 4.0, I notice there is menu for Move in KGoldrunner
> with a singleton item for Hint, which to my mind is like feathers on a dog.
>
> I might just use Albert's idea to remove that menu and put Hint back
> where it was in the KDE 3 versions of KGoldrunner, i.e. in Game and
> also in Help ... ;-)  Any objections anyone?

You wish to remain standard, why would you wish that with regard to Demo and 
would not want it with regard to Hint?

Albert

>
> All the best, Ian W.
>
>
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