[Kde-games-devel] KFourInLine =>Quality Control

Richard Hartmann richih.mailinglist at gmail.com
Sun Jul 27 18:18:28 CEST 2008


On Sat, Jul 26, 2008 at 09:21, Martin Heni <kde at heni-online.de> wrote:

> Some possible solutions might be:

Another thing to do, even though that can be difficult with UI
stuff, is to implement unit tests. The beauty of those are that
all work that is done once will pay off hundreds of times. Also,
regressions are easily caught.
A great practice is 'who fixes a bug writes a test that catches
it'. That way, the test collection grows naturally & steadily.


Richard


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