[Kde-games-devel] New game in playground: KDiamond

Stefan Majewsky majewsky at gmx.net
Tue Feb 12 10:52:45 CET 2008


Am Montag 11 Februar 2008 22:29:15 schrieb Mauricio Piacentini:
> > * artwork (in process)
> > * theming (i.e. actually support multiple themes through a configuration
> > dialog; that is next on my todo list)
>
> These should be in. I had a look at the code and you are already using
> KGameTheme, so what is missing is probably some glue to popup a
> KGameThemeSelector dialog, and a new theme to test.

This is in trunk since last evening. Some other configuration options might 
follow.

> Also, I think this game really shows we are in the right direction
> concerning the work in libkdegames so far. You managed to use all the
> new APIs :) KGameDifficulty, KScoreDialog, KGameTheme, and also
> KPixmapCache and QGV. And this apparently enabled you to get the basic
> stuff going real quick, which is amazing. Can you comment on the issues
> you found so far?

As far as I remember, there were no issues at all (an exception being 
KGamePopupItem which does not work when view coordinates do not equal scene 
coordinates; I've already pointed Dmitry to this).

Stefam
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