[Kde-games-devel] New game in playground: KDiamond

Albert Astals Cid aacid at kde.org
Sat Feb 9 11:59:17 CET 2008


A Dissabte 09 Febrer 2008, Stefan Majewsky va escriure:
> Hi all,
>
> my name is Stefan Majewsky. I'm a student of physics from Dresden, Germany.
> In the last days, I've been busy writing my first KDE game: KDiamond, a
> three-in-a-row game (essentially a Bejeweled clone). After its first
> release on kde-apps.org, I have been invited to import it into playground.
> Well, there it is.
>
> What you can see there is only a very early version (0.1.1). The most
> severe issues that I'm having include:
> * i18n (How do I do that, exactly? I have marked already marked all
> translateable strings with i18n macros.)

You are missing a Messages.sh script

http://techbase.kde.org/Development/Tutorials/Localization/i18n_Build_Systems#Writing_a_Messages.sh_script

Albert

> * porting to QGraphicsView (By now, I'm using a quite strange combination
> of QWidgets.)
> On the interface side, an improved Oxygen-style artwork could be very nice.
> (Sadly, physicists aren't good artists.)
>
> I'm looking forward to working with you and the libkdegames.
>
> Stefan




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