[Kde-games-devel] best class to use for drawing unmanaged graphics?
Matthew Woehlke
mw_triad at users.sourceforge.net
Tue Apr 15 03:23:39 CEST 2008
What's the best way to do a game that draws a whole bunch of pixmaps if
I prefer to do the scene management myself? I know of QGraphicsScene
(not my first choice), KGameCanvas (can't find documentation?), and good
old drawPixmap().
--
Matthew
"The government is not trying to destroy Microsoft, it's simply seeking
to compel Microsoft to obey the law. It's quite revealing that Mr. Gates
equates the two." -- A government official
More information about the kde-games-devel
mailing list