[Kde-games-devel] Puzzle game for KDE
Matthew Woehlke
mw_triad at users.sourceforge.net
Tue Apr 8 01:22:12 CEST 2008
Richard Hartmann wrote:
> Also, there are several shapes which lend themselves to endless repetition.
> These could also make for fun puzzles, especially in the harder levels.
Puzzle pieces of identical tessellating shapes would be great! Escher
salamanders[1], anyone?
1: http://www.mcescher.com/Gallery/symmetry-bmp/E25.jpg
> You could even make puzzles on the outside of a tube, a cube or a sphere,
> allowing for jigsaws without any border or corner pieces.
A sphere sounds like an implementation that would need a 3d
representation. Have you considered a torus? Both that and a cylinder
are easily (and without distortion) mapped to 2d space with appropriate
wrapping. Puzzles of tiling patterns (with no/wrapped edges) sounds
interesting.
--
Matthew
First time I've gotten a programming job that required a drug test. I
was worried they were going to say 'you don't have enough LSD in your
system to do Unix programming'. -- Paul Tomblin (from cluefire.net)
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