[Kde-games-devel] KSnakeDuel as a GSoC project?
Richard Hartmann
richih.mailinglist at gmail.com
Mon Apr 7 18:10:40 CEST 2008
On Wed, Mar 26, 2008 at 2:00 PM, Alan Alpert <alanalpert at optusnet.com.au> wrote:
> I could add another KSnakeDuel related task onto my GSoC application to go with the porting but I'm not sure what more the game needs. I have plenty of crazy ideas, such as a single player story mode, 3D variant, arbitrary (probably integer) number of snakes, handicapping systems, LAN multiplayer, user-defined snake textures and user-defined polygons for snake shape. I am somewhat concerned however that simply throwing crazy stuff into the program might detract from its current simple charm without actually making the game any better.
You could make all of those options optional (pun intended) - that
would increase
the work needed and give everyone a choice of what and how to play.
Richard
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