[Kde-games-devel] Issues with KGamePopupItem

Parker Coates parker.coates at gmail.com
Wed Oct 24 03:20:31 CEST 2007


On 10/23/07, Parker Coates <parker.coates at gmail.com> wrote:
> On 10/9/07, Parker Coates <parker.coates at gmail.com> wrote:
> > Great! I'll take a look at making the change this evening.
>
> Fourteen days for an eleven line diff? That seems about right. (Real
> life caught up with me ... yadda ... yadda....)
>
> The diff is trivial. It just adds the new signal, "hidden()" and emits
> it in a couple places. It also fixes the example code in the
> documentation.
>
> If someone could take a look and commit it, I'd be most appreciative.
>
> > On 10/9/07, Dmitry Suzdalev <dimsuz at gmail.com> wrote:
> > > And it would be really cool if you add some code which tests new signal to
> > > libkdegames/tests/kgamepopupitemtest.*
>
> I took a look at adding it to the unit test, but I couldn't figure out
> what, exactly, is supposed to happen. How does one run the unit test?
> It doesn't seem to get installed anywhere.
>
> Thanks,
>
> Parker
>

And oh-so-predictably, I forgot to attach the diff.

Here it is.

Parker
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