[Kde-games-devel] Issues with KGamePopupItem
Parker Coates
parker.coates at gmail.com
Wed Oct 24 03:20:31 CEST 2007
On 10/23/07, Parker Coates <parker.coates at gmail.com> wrote:
> On 10/9/07, Parker Coates <parker.coates at gmail.com> wrote:
> > Great! I'll take a look at making the change this evening.
>
> Fourteen days for an eleven line diff? That seems about right. (Real
> life caught up with me ... yadda ... yadda....)
>
> The diff is trivial. It just adds the new signal, "hidden()" and emits
> it in a couple places. It also fixes the example code in the
> documentation.
>
> If someone could take a look and commit it, I'd be most appreciative.
>
> > On 10/9/07, Dmitry Suzdalev <dimsuz at gmail.com> wrote:
> > > And it would be really cool if you add some code which tests new signal to
> > > libkdegames/tests/kgamepopupitemtest.*
>
> I took a look at adding it to the unit test, but I couldn't figure out
> what, exactly, is supposed to happen. How does one run the unit test?
> It doesn't seem to get installed anywhere.
>
> Thanks,
>
> Parker
>
And oh-so-predictably, I forgot to attach the diff.
Here it is.
Parker
-------------- next part --------------
A non-text attachment was scrubbed...
Name: hiddenSignal.diff
Type: text/x-diff
Size: 1755 bytes
Desc: not available
Url : http://mail.kde.org/pipermail/kde-games-devel/attachments/20071023/a740a8fd/attachment-0001.bin
More information about the kde-games-devel
mailing list