[Kde-games-devel] Issues with KGamePopupItem
Mauricio Piacentini
piacentini at kde.org
Tue Oct 9 14:24:21 CEST 2007
Parker Coates wrote:
> This would allow a nice and smooth three second (maybe?) pause between
> levels. Kind of a brief cool down period, but an impatient player
> could click on the popup to move on to the next level immediately.
Seems like a cool usage scenario. Can you add the signal to
KGamePopupItem in libkdegames? The sooner the better. I think we should
really freeze everything in RC1, until there BIC is not a concern. Just
make sure your change does not break the existing games in the tree (it
should not.)
Regards,
Mauricio Piacentini
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