[Kde-games-devel] Kapman conception : need advices !

Tadeusz Andrzej Kadlubowski yess at hell.org.pl
Wed Nov 7 17:23:34 CET 2007


Hello

> Hello

> The GameManager class will contain a Labyrinth, which itself will  
> contain the Cells.
> A Cell is a wall or is empty, in this case it can contain a  
> Character (Kapman or Ghost) and an Item (Pill, Energyzer or Bonus).

Yet another suggestion about Cells and Characters and Items - maybe  
derive them from a signle class that knows about painting itself and  
collision detection.

Good luck,
-- 
tadeusz andrzej kadłubowski



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