[Kde-games-devel] Kapman conception : need advices !

Fela Winkelmolen fela.kde at gmail.com
Wed Nov 7 18:53:01 CET 2007


On Wednesday 07 November 2007, Tadeusz Andrzej Kadlubowski wrote:
> Hello
>
> > Hello
> >
> > The GameManager class will contain a Labyrinth, which itself will
> > contain the Cells.
> > A Cell is a wall or is empty, in this case it can contain a
> > Character (Kapman or Ghost) and an Item (Pill, Energyzer or Bonus).
>
> Yet another suggestion about Cells and Characters and Items - maybe
> derive them from a signle class that knows about painting itself and
> collision detection.
>
> Good luck,

Yes, that class in QGraphicsItem... =)


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