[Kde-games-devel] KPoker
Inge Wallin
inge at lysator.liu.se
Sun May 6 14:21:26 CEST 2007
On Sunday 06 May 2007 13.01, Andreas Beckermann wrote:
> On Sunday 06 May 2007 12:51, Martin Heni wrote:
> > So what I got from (the bit confusing posts ;-) ) is that a feasible way
> > would be:
> >
> > 1. Inge does AI and later maintainer
> > 2. I do the Graphics cards port to Qt4/SVG/QGV
> > 3. We keep the game at the moment local player against AI and Andy puts
> > his KDE network stuff in later on.
> > 4. We aim for KDE 4.1 as there is no chance to fix all what is needed to
> > KDE 4.0
>
> If we aim for 4.1 anyway, then I have the following proposal:
> I put my current state in playground
> -> anyone who wants to do the graphics port can do so. however a kde4 port
> is required first then.
> -> AI would be a lot easier there, too
Sounds good.
-Inge
> CU
> Andi
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--
Inge Wallin | Thus spake the master programmer: |
| "After three days without programming, |
inge at lysator.liu.se | life becomes meaningless." |
| Geoffrey James: The Tao of Programming. |
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