[Kde-games-devel] KPoker
Andreas Beckermann
b_mann at gmx.de
Sun May 6 13:01:43 CEST 2007
On Sunday 06 May 2007 12:51, Martin Heni wrote:
> So what I got from (the bit confusing posts ;-) ) is that a feasible way
> would be:
>
> 1. Inge does AI and later maintainer
> 2. I do the Graphics cards port to Qt4/SVG/QGV
> 3. We keep the game at the moment local player against AI and Andy puts his
> KDE network stuff in later on.
> 4. We aim for KDE 4.1 as there is no chance to fix all what is needed to
> KDE 4.0
If we aim for 4.1 anyway, then I have the following proposal:
I put my current state in playground
-> anyone who wants to do the graphics port can do so. however a kde4 port is
required first then.
-> AI would be a lot easier there, too
CU
Andi
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