[Kde-games-devel] Faster KGameThemeSelector startup

Henrique Pinto tawhaki at gmail.com
Fri Jun 1 15:07:51 CEST 2007


We can have a simple program (kommander script?) for generating
themes, that would solve the CRC issue.

On 6/1/07, Mauricio Piacentini <mauricio at tabuleiro.com> wrote:
> Henrique Pinto wrote:
> > Perhaps we can use ThreadWeaver to check the SVG files in background.
> > Another simple check is to add the CRC of the SVG file to the theme
> > '.desktop' file and check that instead of SVG validity; I believe that
> > would catch most file corruptions.
>
> The ThreadWeaver solution is possible, but I am not sure it is
> necessary, as the application can call theme->load() afterwards. It
> looks like a bit of overengineering to me.
> The CRC suggestion is ok, but it is not really appropriate for user
> contributed themesimo. We want to let people with no programming skills
> produce themes by usually simply modifying a .desktop file and pointing
> it to a different .svg. It has to be as easy as possible, and some
> authors will have trouble understanding and producing the crc value.
>
> Regards,
> Mauricio
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-- 
    Henrique Pinto
    tawhaki at gmail.com


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