[Kde-games-devel] KMahjongg tile matching "bug"

Jeremy Wick jwickers at gmail.com
Sun Jul 29 07:42:06 CEST 2007


Normally for all tiles you would match 1 with 1, 2 with 2, etc ...
except for seasons and flowers where a season would match any other
season and a flower any other flower. The simple reason is that in a
normal set you have 4 bamboo_1 .. but only one season_1, one season_2
...

So yes it is strange that season_1 would not match another season_1.

For the white dragon tile, in some tile sets it is indeed a blank
tile. This is one of the 3 variants i know, but I find this a bit
strange so i made a alternative tile set based on the default one with
some modifications.


On 7/28/07, Matt Williams <matt at milliams.com> wrote:
> As can be seen from the attached screenshot there is a "bug" in the matching
> logic in KMahjongg. It only seems to affect the floral tiles (i.e. not the
> bamboo-numbered, dot-numbered or others).
>
> The "bug" is that SEASON_1 will match up with SEASON_2, SEASON_3 and SEASON_4
> but not another SEASON_1. I think it's the same with FLOWER_1,2,3,4.
>
> This is the same as it is in KDE3 so I'm not quite sure it's a bug as such
> though it does seem strange that for most of the tiles you match a '2' to
> another '2' and a '4' to another '4' but for the SEASON_ and FLOWER_ tiles
> it's the opposite.
>
> If this is the correct rules then I think it needs to be mentioned somewhere.
>
> On a side note, there are two things that need to be sorted for KDE4: the
> white dragon tile is blank in the new tile-set and the 'show removed tiles'
> option does nothing.
>
> --
> Matt Williams
> http://milliams.com
>
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>
>
>


-- 
WICKERSHEIMER
Jérémy


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