[Kde-games-devel] Kgoldrunner and the Qt-only option

Luciano Montanaro mikelima at cirulla.net
Sat Jul 21 13:20:51 CEST 2007


I don't think KGoldrunner can work in Qt-only mode anymore is working anymore, 
since it now depends on libkdegames. 
Since KDE is going to be available on non-X platforms, the actual need for 
such a feature is not there anymore.

So we probably should remove the QT_ONLY #ifdef sections from there, and make 
more use of the kdegames library features.

What do you think?

Luciano
-- 
Luciano Montanaro //
                \X/ mikelima at cirulla.net


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