[Kde-games-devel] Kgoldrunner and the Qt-only option
Luciano Montanaro
mikelima at cirulla.net
Sat Jul 21 13:20:51 CEST 2007
I don't think KGoldrunner can work in Qt-only mode anymore is working anymore,
since it now depends on libkdegames.
Since KDE is going to be available on non-X platforms, the actual need for
such a feature is not there anymore.
So we probably should remove the QT_ONLY #ifdef sections from there, and make
more use of the kdegames library features.
What do you think?
Luciano
--
Luciano Montanaro //
\X/ mikelima at cirulla.net
More information about the kde-games-devel
mailing list