[Kde-games-devel] 14 Segment Display
Mark A. Taff
marktaff at comcast.net
Tue Feb 20 00:35:45 CET 2007
On Friday 16 February 2007 18:48:24 Mark A. Taff wrote:
> So I'm going to work up a quick display study to explore these styles and
> to solicit feedback. The study will have outlines for several different
> styles, and perhaps several variants (line weights, skew angles, etc) of
> those. I expect to have the study ready for comments by Monday evening (or
> sooner).
As promised, here is the study:
http://www.marktaff.com/tmp/KGameLCD.character.glyph.study.svgz 211KiB
I am looking for feedback and discussion on several areas:
--Feasability of doing skewing and compositing in code;
--Feasability of various faces and weights in code;
--Feasability of compositing backgrounds in code;
--Outlines/colors for the faces and their variants;
--Should we implement alpha & punctuation characters to permit text messages,
like on a pinball machine?
And anything else, of course. ;-)
Regards,
Mark
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