[Kde-games-devel] 14 Segment Display

Mark A. Taff marktaff at comcast.net
Tue Feb 20 00:35:45 CET 2007


On Friday 16 February 2007 18:48:24 Mark A. Taff wrote:
> So I'm going to work up a quick display study to explore these styles and
> to solicit feedback.  The study will have outlines for several different
> styles, and perhaps several variants (line weights, skew angles, etc) of
> those.  I expect to have the study ready for comments by Monday evening (or
> sooner).

As promised, here is the study:
http://www.marktaff.com/tmp/KGameLCD.character.glyph.study.svgz   211KiB

I am looking for feedback and discussion on several areas:

--Feasability of doing skewing and compositing in code;
--Feasability of various faces and weights in code;
--Feasability of compositing backgrounds in code;
--Outlines/colors for the faces and their variants;
--Should we implement alpha & punctuation characters to permit text messages, 
like on a pinball machine?

And anything else, of course. ;-)

Regards,

Mark



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