Add Cooperative Learning to Pairs

Albert Astals Cid aacid at kde.org
Tue May 7 19:01:28 UTC 2013


El Dimarts, 7 de maig de 2013, a les 09:22:38, Marco Calignano va escriure:
> Hi,
> 
> to answer to Albert:
> 
> I plan to add an option (an Icon on the games bar) so the player can choose
> the collaborative mode like was another kind of game.

Makes sense :-)

> 
> I can also give an example to how I imagine the third point:
> There are three kids around the computer only one can play. When he
> finishes his game we need to automatically load a new game (similar to the
> first) for the next kid. Now after everyone played once we load a new game
> (a bit more difficult) that the first kid can play again and so. All this
> list of game and difficulties could be store in a xml file similar to the
> current theme file.

Makes sense now :-)

> 
> to answer Aleix:
> 
> The aim of collaborative learning is to have children work together. A
> player for himself is not Collaborative learning. (Of course we can think
> of another option for increasing difficulties even in single player mode)
> The number three came out in a discussion with the educator of pre-school
> teacher: the said the best number is three one at computer and one per
> side, the forth would be behind and sometime because of physical
> characteristics could be cut off of the game (too short to see the monitor)
> but also psychological he fells less important because he is behind
> 
> I would like to discuss the UI further as well (that's why this email)

What do you need for the UI, some kind of scoreboard so that each children has 
a different score?

Cheers,
  Albert

> 
> For the difficulty we could implement it both way: Increase the number of
> cards, and/or decrease the number of step needed to solve the game
> 
> 
> I hope I was clearer this time if not just tell me
> 
> Cheers
> Marco
> 
> On Mon, May 6, 2013 at 11:18 PM, Aleix Pol <aleixpol at kde.org> wrote:
> > Hi Marco! :)
> > It's good to see you back!
> > 
> > First of all, I think it's a great iniciative, I'd like to see more of
> > that in the future.
> > 
> > Point by point:
> > 1. Why do we limit the number of players? how do you mean to do that?
> > Won't a kid be able to play by himself while bored at home?
> > 2. It's a matter about UI, it won't hurt to think it through a bit further
> > 
> > :).
> > 
> > 3. Shouldn't the difficulty be the number of "pairs" we are displaying?
> > 
> > Aleix
> > 
> > 
> > On Mon, May 6, 2013 at 10:21 AM, Marco Calignano <
> > 
> > marco.calignano at gmail.com> wrote:
> >> Hello,
> >> 
> >> I would like to start adding Cooperative Learning features to Pairs, and
> >> would like to throw the discussion in the mailing list.
> >> For Cooperative Learning we need three main changes in Pairs, like
> >> discussed in Randa last year (
> >> http://community.kde.org/KDEEdu/Sprint2012/TeachersNotes).
> >> 
> >> 1. Limit the number of player to three, no more, no less.
> >> 2. Only one player can access the computer so we need a way to tell
> >> players when they can do that
> >> 3. Link together different games so that the players have an increase in
> >> tasks difficulty
> >> 
> >> To specify the difficulty of a game we can give a maximum number of move
> >> to solve the game.
> >> 
> >> The first two points can be build in the game code, but the last point, I
> >> believe, belongs to the theme description because it has to be more
> >> flexible.
> >> 
> >> What do you think?
> >> 
> >> --
> >> Life is short, so learn from your mistakes
> >> And stand behind, the choices that you make
> >> 
> >> Face each day with both eyes open wide
> >> And try to give don't keep it all inside
> >> 
> >>                                                Dream Theater
> >> 
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> >> https://mail.kde.org/mailman/listinfo/kde-edu
> > 
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