Research on the Memory game
Anne-Marie Mahfouf
annemarie.mahfouf at free.fr
Thu Aug 25 18:54:06 UTC 2011
On Thu August 25 2011 18:04:08 Aleix Pol wrote:
> On Thu, Aug 25, 2011 at 5:51 PM, Anne-Marie Mahfouf <
>
> annemarie.mahfouf at free.fr> wrote:
> > Hi!
> >
> > Following Marco's mail about the Memory game, I wrote a small doc to
> > assess what we currently have and hopefully to trigger a discussion and
> > the best design possible as a conclusion for such a game.
> >
> > In this doc, I define what a Memory game is. I present the MemoryGame and
> > KMemory with screenshots, I extract positive and negative points
> > (subjective
> > as that only reflects my view).
> > Then I list a few points for an implementation and that's what should be
> > discussed and defined here.
> >
> > The doc is in .odt (I can put it on my scratch pad), the pdf is attached.
> > Should the conclusions we agree on be on a wiki? Community or techbase?
> >
> > Best regards,
> >
> > Anne-Marie
> >
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> > kde-edu at mail.kde.org
> > https://mail.kde.org/mailman/listinfo/kde-edu
>
> Hi Anne-Marie!
>
> I appreciate very much that research, it's going to help for sure :).
>
> I have been communicating with Marco following his proposal on the list. So
> far we've fixed some problems he had with my implementation on his system.
>
> In my opinion the most important thing to do right now is to make the theme
> format rock solid and useful so that people can start creating/contributing
> themes, then we will start to be able to think about good UI.
The format should allow for different objects to be associated as a pair, as
Bina said: a letter with a picture, a sound with a picture, 2 different
words,... In Kard I used KVTML iirc for text but it's a bit heavy and I am not
sure sounds and pics are well supported.
> Having the whole UI inside the canvas is a good idea for sure. :)
Kill the menubar!!!
Anne-Marie
> Aleix
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