new Game
Marco Calignano
marco.calignano at web.de
Mon Aug 22 21:33:59 UTC 2011
On 08/22/2011 10:54 PM, Aleix Pol wrote:
> On Mon, Aug 22, 2011 at 10:43 PM, Marco Calignano
> <marco.calignano at web.de <mailto:marco.calignano at web.de>> wrote:
>
>
>
> On 08/22/2011 03:15 PM, simion ploscariu wrote:
>
> Hii,in my implementation i made the menu (that changed the
> difficulty)
> hidden and bring in front by a key combination(so kids can't
> change
> stuff or quit the application) but now i think that older kids can
> navigate a picture based menu. For animations we have a lot in
> Qt to
> use(to make cards dissapear or some other effect when a bad
> answer was
> given), also sound feedback is good to have.
> The code is easy to write, some nice themes would be nice, I
> downloaded and used images ,and i tried to make some animal
> themes.
> I had also the idea to create a database with images and
> sounds that
> can be reused in all kids games and software,maybe when i will
> have
> more time I will manage this(i will ask my wife to make some
> animal
> themes) but for sounds no idea how to generate or record those(you
> need some expensive equipment).
> Marco maybe you are interested in creating a larger framework for
> games for kids,have ideas .
>
> The Framework are probably the stuff I am better at. I am
> colorblind so do not ask me about color :) . I have musical skills
> so I could go into that with a bit of work, but my favorite is
> programming Frame work.
> I like to project them but here I need help from you. Untill now I
> worked always at low lavel and since a couple of months I use QT
> to develop games for my child. (I even bought a book for QT to
> learn properly)
>
> What Albert is saying answering Anne-Marie i find fascinating :
>
> > More generally (this question is more for other KDE people)
> how do we
> > develop an "active" app and a normal one all in one?
> Not trivial, you have to almost develop separate UIs (or at
> least separate
> paths in the same classes) so the recommendation is to keep a
> clear separation
> between the logic and the UI so you can "plug" a new UI on top.
>
>
>
> Something like that is something that I am ready to do.
> I am impressed that my email stirred up all these answer and these
> Ideas.
> I may repeat myself but I think i can work good for you with a bit
> of direction from you.
>
> To go back at the program I could see a video of Kmemory in an rss
> feed from last year and it is exactly what I mean.
> I still did manage to compile the code and have it running on my
> machine but i will (still problems with cmake).
> I have suggestion for improving the kmemory game but I think like
> anne-marie saays we should decide how we should proceed.
> I already feel that we could do something cool.
>
> Thanks
> Marco
>
>
>
>
> On Mon, Aug 22, 2011 at 10:50 AM, Anne-Marie Mahfouf
> <annemarie.mahfouf at free.fr <mailto:annemarie.mahfouf at free.fr>>
> wrote:
>
> On Sun August 21 2011 23:23:53 Marco Calignano wrote:
>
> Hi everyone,
> I am Marco and I have an idea for a new game. A memory
> game.
> This would be a game for the preschool section.
> I know my sun likes this game a lot and with a touch
> screen would be great.
>
> There are couple of identical figures, let's say 10
> different couples
> in total 20 cards.
> All the card are on the table covered in a grid 5x4.
> The Kid has to turn
> two of them and find the pairs.
> Of course if he wrong the card go back covered.
> He has to remember (that's way memory) where the card
> were and make new
> couple.
>
> I programmed already a little QT application to teach
> the connection
> between keyboard and computer also for my kid when he
> was younger.
> I would like to program or at least to help to program
> to the memory
> game if it will be developed.
>
> What are your opinions on that?
>
> Bye
>
> Marco
>
> Hi,
>
> Long ago when I was learning some programming I started
> such a Memory game,
> named Kard.
> However the code is quite old and does not include all the
> new Qt 4.7 goodies!
>
> I think that at first we should work on the design to get
> a UI fit for touch
> devices. Do you have any proposal for it (drawing maybe)?
> Mainly how to
> change level (increased level is more cards) and how to
> change cards theme.
> Also what is difficult is what happen when 2 cards are
> discovered and do not
> match: kids usually keep clicking/touching cards. It's now
> easy to have
> animations so the cards can be turned back but is there a
> need to give some
> feedback?
> Also how to give feedback at the end of the game.
>
> Coding the app itself will not be so hard as KMemory could
> be the base or
> Simon's Memory one, especially if we are several people
> :-) But in my opinion
> it will only succeed if the design is already roughly
> sorted out.
>
>
> More generally (this question is more for other KDE
> people) how do we develop
> an "active" app and a normal one all in one? was it
> discussed in the Desktop
> Summit? was anyone from KDE Edu at the Intel workshop? If
> so is there someone
> with a tablet who can test Simon's game and KMemory?
>
> Such an app is needed and is great fun for kids as well
> for aging people to
> help them maintain or recover their memory.
>
> Best regards,
>
> Anne-Marie
>
>
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>
> If you're interested in KMemory, maybe we can meet some day in IRC and
> discuss what can be done, I'm usually connected in #kde-edu, my
> nickname is apol.
Sure no problem, but now I am also interested in what other is to do here
Cheers
Marco
>
> Cheers!
> Aleix
>
>
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