new Game

Aleix Pol aleixpol at kde.org
Mon Aug 22 20:54:54 UTC 2011


On Mon, Aug 22, 2011 at 10:43 PM, Marco Calignano <marco.calignano at web.de>wrote:

>
>
> On 08/22/2011 03:15 PM, simion ploscariu wrote:
>
>> Hii,in my implementation i made the menu (that changed the difficulty)
>> hidden and bring in front by a key combination(so kids can't change
>> stuff or quit the application) but now i think that older kids can
>> navigate a picture based menu. For animations we have a lot in Qt to
>> use(to make cards dissapear or some other effect when a bad answer was
>> given), also sound feedback is good to have.
>> The code is easy to write, some nice themes would be nice, I
>> downloaded and used images ,and i tried to make some animal themes.
>> I had also the idea to create a database with images and sounds that
>> can be reused in all kids games and software,maybe when i will have
>> more time I will manage this(i will ask my wife to make some animal
>> themes) but for sounds no idea how to generate or record those(you
>> need some expensive equipment).
>> Marco maybe you are interested in creating a larger framework for
>> games for kids,have ideas .
>>
> The Framework are probably the stuff  I am better at. I am colorblind so do
> not ask me about color :) . I have musical skills so I could go into that
> with a bit of work, but my favorite is programming Frame work.
> I like to project them but here I need help from you. Untill now I worked
> always at low lavel and since a couple of months I use QT to develop games
> for my child. (I even bought a book for QT to learn properly)
>
> What Albert is saying answering Anne-Marie i find fascinating :
>
>> >  More generally (this question is more for other KDE people) how do we
>> >  develop an "active" app and a normal one all in one?
>>  Not trivial, you have to almost develop separate UIs (or at least
>> separate
>>  paths in the same classes) so the recommendation is to keep a clear
>> separation
>>  between the logic and the UI so you can "plug" a new UI on top.
>>
>
>
> Something like that is something that I am ready to do.
> I am impressed that my email stirred up all these answer and these Ideas.
> I may repeat myself but I think i can work good for you with a bit of
> direction from you.
>
> To go back at the program I could see a video of Kmemory in an rss feed
> from last year and it is exactly what I mean.
> I still did manage to compile the code and have it running on my machine
> but i will (still problems with cmake).
> I have suggestion for improving the kmemory game but I think like
> anne-marie saays we should decide how we should proceed.
> I already feel that we could do something cool.
>
> Thanks
> Marco
>
>
>
>>
>> On Mon, Aug 22, 2011 at 10:50 AM, Anne-Marie Mahfouf
>> <annemarie.mahfouf at free.fr>  wrote:
>>
>>> On Sun August 21 2011 23:23:53 Marco Calignano wrote:
>>>
>>>> Hi everyone,
>>>> I am Marco and I have an idea for a new game. A memory game.
>>>> This would be a game for the preschool section.
>>>> I know my sun likes this game a lot and with a touch screen would be
>>>> great.
>>>>
>>>> There are couple of identical figures, let's  say 10 different couples
>>>> in total 20 cards.
>>>> All the card are on the table covered in a grid 5x4. The Kid has to turn
>>>> two of them and find the pairs.
>>>> Of course if he wrong the card go back covered.
>>>> He has to remember (that's way memory) where the card were and make new
>>>> couple.
>>>>
>>>> I programmed already a little QT application to teach the connection
>>>> between keyboard and computer also for my kid when he was younger.
>>>> I would like to program or at least to help to program to the memory
>>>> game if it will be developed.
>>>>
>>>> What are your opinions on that?
>>>>
>>>> Bye
>>>>
>>>> Marco
>>>>
>>>>  Hi,
>>>
>>> Long ago when I was learning some programming I started such a Memory
>>> game,
>>> named Kard.
>>> However the code is quite old and does not include all the new Qt 4.7
>>> goodies!
>>>
>>> I think that at first we should work on the design to get a UI fit for
>>> touch
>>> devices.  Do you have any proposal for it (drawing maybe)? Mainly how to
>>> change level (increased level is more cards) and how to change cards
>>> theme.
>>> Also what is difficult is what happen when 2 cards are discovered and do
>>> not
>>> match: kids usually keep clicking/touching cards. It's now easy to have
>>> animations so the cards can be turned back but is there a need to give
>>> some
>>> feedback?
>>> Also how to give feedback at the end of the game.
>>>
>>> Coding the app itself will not be so hard as KMemory could be the base or
>>> Simon's Memory one, especially if we are several people :-) But in my
>>> opinion
>>> it will only succeed if the design is already roughly sorted out.
>>>
>>>
>>> More generally (this question is more for other KDE people) how do we
>>> develop
>>> an "active" app and a normal one all in one? was it discussed in the
>>> Desktop
>>> Summit? was anyone from KDE Edu at the Intel workshop? If so is there
>>> someone
>>> with a tablet who can test Simon's game and KMemory?
>>>
>>> Such an app is needed and is great fun for kids as well for aging people
>>> to
>>> help them maintain or recover their memory.
>>>
>>> Best regards,
>>>
>>> Anne-Marie
>>>
>>>
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>>>
>>>
>>
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>

If you're interested in KMemory, maybe we can meet some day in IRC and
discuss what can be done, I'm usually connected in #kde-edu, my nickname is
apol.

Cheers!
Aleix
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