Ikona in kdereview

Albert Astals Cid aacid at kde.org
Sun Jan 5 22:17:55 GMT 2020


El dissabte, 4 de gener de 2020, a les 18:08:20 CET, Carson Black va escriure:
> With QML, it's very easy for the content to get pixel misaligned as
> the window changes size, which defeats the entire purpose of looking
> at an icon in Ikona: checking that your icon looks good at specific
> pixel sizes. Using a fixed window size ensures that the content is
> always pixel-perfect.

How do you "ensure the content is always pixel perfect"?

The only way i can think of is setting the x: manually, if you do that, what does it matter if the window is resized?

Cheers,
  Albert

> 
> -- Carson Black [jan Pontaoski]
> 
> Am Sa., 4. Jan. 2020 um 06:07 Uhr schrieb Albert Astals Cid <aacid at kde.org>:
> >
> > El dilluns, 30 de desembre de 2019, a les 19:28:32 CET, Carson Black va escriure:
> > > Greetings, y'all.
> > >
> > > Ikona (https://invent.kde.org/kde/ikona) has been moved to kdereview.
> > >
> > > Ikona is an icon preview application designed to provide icon
> > > designers with a live preview of their icon in an environment similar
> > > to that of a user's KDE Plasma desktop.
> > >
> > > Ikona is currently residing in playground/sdk, its destination is extragear/sdk.
> >
> > I just realized the main window is not resizable.
> >
> > That feels a bit rude to me as a user, is there really a reason not to let me make the window bigger?
> >
> > Cheers,
> >   Albert
> >
> > >
> > > -- Carson Black [jan Pontaoski]
> > >
> >
> >
> >
> >
> 








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