Using scripting languages for KDE4 main modules
kevin.krammer at gmx.at
Tue Oct 3 19:30:57 BST 2006
On Thursday 28 September 2006 16:07, Albert Astals Cid wrote:
> Both at the kdegames BOF and kdeedu BOF there was discussion about if
> programs created enterely in Ruby/Python/etc are going to be allowed to be
> in main modules of kde for KDE 4.
> No one found any policy against it but no one found a policy for it neither
> so we are somewhat unsure if it is allowed or not.
> Could we get a clear "Yes"?
Since "main modules" seems to have distracted people from the core issue,
maybe we should rephrase it like this:
If an application using one of KDE's bindings would be a nice addition to KDE
Edu, can the KDE Edu maintainer import it into kdeedu?
If a game using one of KDE's bindings would be a nice addition to KDE Games,
can the KDE Games maintainer import it into kdegames?
Kevin Krammer <kevin.krammer at gmx.at>
Qt/KDE Developer, Debian User
Moderator: www.mrunix.de (German), www.qtcentre.org
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