kde-games package removal proposal

Rainer Endres endres at physos.org
Mon Aug 29 17:53:53 BST 2005


On Monday 22 August 2005 16:02, Leo Savernik wrote:
> Am Samstag, 20. August 2005 22:31 schrieb Danny Allen:
> > Can we have a decision on my proposal then?
> > My proposal: remove KSmileTris from kdegames for 3.5, due to its
> > unmaintained nature, poor graphics and usability, and duplicated
> > functionality in the better KSirtet (which has much more scope for
> > improvement with KDE 4).

I am all for removing KSmileTris, because it is broken and even the maintainer 
has no idea about the rules.

> KSmileTris is a KSirtet-clone??? This is a totally different game, and
> actually much more pleasing to the eye than ksirtet. While ksirtet is a
> plain tetris-clone, ksmiletris is a totally different game.

Can you please change the documentation and explain the rules of blocks 
disappearing. Do not be too fast with that, because I could not figure that 
out together with the original author. They are removed in a unpredictable 
way in several situations.

> > I don't recall having any replies against my proposal, with a few
> > indifferent, and at least one (Stephan Kulow) in agreement.
> Maybe my reply wasn't explicit enough, but my answer is *no*. There is
> absolutely no need to remove unique games from kdegames.

If they are broken and nobody knows how they work? Why should we port code 
nobody knows what it actually does?

> > Also worthy of consideration for removal is KSame - same basic problems
> > as above, and obsoleted by Klickety.

I disagree with that. I see many people playing KSame in the pauses in my 
courses. I never saw anybody playing klickety. klickety might look more like 
a KDE app, but thats not what people want in a game. 

Klickety is using the KDE Games framework better. (highscores etc.) but it 
needs something like the KSame frontend to please people wanting a more 
pleasing frontend than Klicketys Tetris frontend. If thats possible, KSame 
can be removed IMHO 

> Here I have to agree with Andras. Klickety is boring, tiny, and not funny.
> KSame features much better graphics and gameplay.

I agree here. 

> [...]
> Hence, it is absolutely not necessary to cripple the fainting 3.x line by
> removing long-served applications.

KSmileTris is not even understood by the original author anymore, the rules in 
the documentation are wrong, and the only solution I did find together with 
the author was to write:

" The goal of the game is to find out the rules and send them to 
endres at kde.org"

I did not do that yet, but I will soon if it stays the way it is now.


More information about the kde-core-devel mailing list